Let the Scrolls be Cast into Oblivion!
Dear Loyal Worshippers of Existence,
Existence is Subtle, Existence is Sublime -- Deception surrounds it like an oozing haze... Is Vaccuum Existent? That is, am I in part Vaccuum? Well, do I look like Vaccuum!? C'mon, Do I?!
Deep breaths.
It is a bittersweet Time (ie Illusion) for Existence: Ancient prophecies have brought Vaccuum into Existence. Ooh, it brings me great pain to admit it... Yes, the Realm of Illogism has been suffused into the Land of Light, contaminating it! We are all aware of these prophecies: in the forefront, the one concerning the man who decides to charge the mob an entrance fee for the vain pleasure of looking inside a Mystery Room. An Empty Mystery Room. A Room crammed full of Vaccuum (+ some air molecules, we may add - but isn't a physicist merely one who estimates a Light Year equal to a Second? And no, we are not talking about a 'Second' Light Year! Idiot!)
Vaccuum: the Perverse joy of non-Existence. Cursed Blasphemy! (Or Non-Cursed Non-Blasphemy, to be exact, albeit the possibility of surplus Confusion).
Behold! The prophecy awakens and incarnates, taking a suspicious spectral form : 'The Elder Scrolls 4: Oblivion' now scars the face of this Multiverse. It is a Personal Computer Games Program full of Nothingness, on the Rocks with Vaccuum, Spiced with Emptiness.
Let me explain. ES:O is a game that has received supreme scores in reviews around the Multiverse. It has Obliterated competition in the markets. What is it? It is (is 'supposedly', of course -- a non-Existent entity 'is' not!) a form of Role Play (a subfield of Satanism, as you well recognise) where the soul objective is to do Whatever TM. Ooooh, but it looks Good, you might object. So what? Many a backside will be voted Good-looking, but what is the content thusfar produced by one?
Whatever TM is being advertised as Freedom TM. Freedom TM to do Whatever TM! Hurrah! A new astonishing symbiotic relationship between Freedom TM and Whatever TM? Shall we celebrate? Instead, we shall weep. This is because Freedom TM to do Whatever TM is appauling: it is neither fun, nor interesting. If One should desire to do Whatever TM, (s)he would find it much easier do it in Real Mode, with all the capabilities of the living flesh... The reason we play games and seek Illusions is to rid our minds of boredom... and to seek Inspiration. We like a solid Fairy Tale with a solid Plot and solid Interaction. We let the fun sink in, and sweep over us.
In ES:O, you can do some things, all of which are exceptionally Dull, Stereotypical and heir to Statistics Management Programs. But despite the ability to do Something, you are neither expected nor encouraged to do Anything. No Incentive, and no Reward. All choices are equally good - there are no required Objectives. Please, dear worshipper, would you mind defining 'Pointless' ? I smell the non-Existent stench of the Mystery Room written all over this Scroll. The lifeless voice of the (ever richer) Mystery Salesman echoing from bare wall to wall: "Welcome! Make yourself feel at home! Feel free to entertain yourself -- there's nothing else to do here! Hahahaaa!"
We stumble upon the age-old philosophical question: If there is no incentive to do Something, why should Something be done rather than Nothing? Well, the answer is simple: It Shouldn't. There, I have used proof by authority to enlighten your feeble minds with an answer to this shallowly deep (or deeply shallow) question. One must not feed Existing entities to a non-Existing entity: for goodness sake, don't we have enough starving children in Africa as it is!
Your mission, as Noble citizens of the Existing Multiverse, is to cast the Vaccuum Scrolls into the fiery Depths of O B L I V I O N.
The End(er Scrolls: Victory of Existence over Antimatter).
Existence is Subtle, Existence is Sublime -- Deception surrounds it like an oozing haze... Is Vaccuum Existent? That is, am I in part Vaccuum? Well, do I look like Vaccuum!? C'mon, Do I?!
Deep breaths.
It is a bittersweet Time (ie Illusion) for Existence: Ancient prophecies have brought Vaccuum into Existence. Ooh, it brings me great pain to admit it... Yes, the Realm of Illogism has been suffused into the Land of Light, contaminating it! We are all aware of these prophecies: in the forefront, the one concerning the man who decides to charge the mob an entrance fee for the vain pleasure of looking inside a Mystery Room. An Empty Mystery Room. A Room crammed full of Vaccuum (+ some air molecules, we may add - but isn't a physicist merely one who estimates a Light Year equal to a Second? And no, we are not talking about a 'Second' Light Year! Idiot!)
Vaccuum: the Perverse joy of non-Existence. Cursed Blasphemy! (Or Non-Cursed Non-Blasphemy, to be exact, albeit the possibility of surplus Confusion).
Behold! The prophecy awakens and incarnates, taking a suspicious spectral form : 'The Elder Scrolls 4: Oblivion' now scars the face of this Multiverse. It is a Personal Computer Games Program full of Nothingness, on the Rocks with Vaccuum, Spiced with Emptiness.
Let me explain. ES:O is a game that has received supreme scores in reviews around the Multiverse. It has Obliterated competition in the markets. What is it? It is (is 'supposedly', of course -- a non-Existent entity 'is' not!) a form of Role Play (a subfield of Satanism, as you well recognise) where the soul objective is to do Whatever TM. Ooooh, but it looks Good, you might object. So what? Many a backside will be voted Good-looking, but what is the content thusfar produced by one?
Whatever TM is being advertised as Freedom TM. Freedom TM to do Whatever TM! Hurrah! A new astonishing symbiotic relationship between Freedom TM and Whatever TM? Shall we celebrate? Instead, we shall weep. This is because Freedom TM to do Whatever TM is appauling: it is neither fun, nor interesting. If One should desire to do Whatever TM, (s)he would find it much easier do it in Real Mode, with all the capabilities of the living flesh... The reason we play games and seek Illusions is to rid our minds of boredom... and to seek Inspiration. We like a solid Fairy Tale with a solid Plot and solid Interaction. We let the fun sink in, and sweep over us.
In ES:O, you can do some things, all of which are exceptionally Dull, Stereotypical and heir to Statistics Management Programs. But despite the ability to do Something, you are neither expected nor encouraged to do Anything. No Incentive, and no Reward. All choices are equally good - there are no required Objectives. Please, dear worshipper, would you mind defining 'Pointless' ? I smell the non-Existent stench of the Mystery Room written all over this Scroll. The lifeless voice of the (ever richer) Mystery Salesman echoing from bare wall to wall: "Welcome! Make yourself feel at home! Feel free to entertain yourself -- there's nothing else to do here! Hahahaaa!"
We stumble upon the age-old philosophical question: If there is no incentive to do Something, why should Something be done rather than Nothing? Well, the answer is simple: It Shouldn't. There, I have used proof by authority to enlighten your feeble minds with an answer to this shallowly deep (or deeply shallow) question. One must not feed Existing entities to a non-Existing entity: for goodness sake, don't we have enough starving children in Africa as it is!
Your mission, as Noble citizens of the Existing Multiverse, is to cast the Vaccuum Scrolls into the fiery Depths of O B L I V I O N.
The End(er Scrolls: Victory of Existence over Antimatter).